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	<title>Comments for markstar</title>
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	<link>http://markstar.co.uk/blog</link>
	<description>blogging about the flash platform</description>
	<lastBuildDate>Mon, 23 Aug 2010 14:19:19 +0000</lastBuildDate>
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		<title>Comment on Code Formatting for Flex Builder 3 by Varun Soni</title>
		<link>http://markstar.co.uk/blog/2009/flashplatform/flex/code-formatting-for-flex-builder-3/comment-page-1/#comment-1392</link>
		<dc:creator>Varun Soni</dc:creator>
		<pubDate>Mon, 23 Aug 2010 14:19:19 +0000</pubDate>
		<guid isPermaLink="false">http://markstar.co.uk/blog/?p=57#comment-1392</guid>
		<description>This is really cool. I am from Flash background and was looking for this type of time saving thing. Thanks.</description>
		<content:encoded><![CDATA[<p>This is really cool. I am from Flash background and was looking for this type of time saving thing. Thanks.</p>
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		<title>Comment on StarRequests: Making modular requests using AS3 Signals by Mark</title>
		<link>http://markstar.co.uk/blog/2010/flashplatform/actionscript/starrequests-making-modular-requests-using-as3-signals/comment-page-1/#comment-953</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Fri, 02 Jul 2010 10:15:41 +0000</pubDate>
		<guid isPermaLink="false">http://markstar.co.uk/blog/?p=317#comment-953</guid>
		<description>@Peter thanks! I&#039;ve been using this approach to my work for the past month or so and it&#039;s really changed the way I work. I can build a request once and then use it as many times as I want in my code, knowing that the implementation is solid.

The cool thing is that a request can do anything! It can be a request to a service, or reading a file, or tweening a display object, literally anything! And once you&#039;ve written it once you can slap 10 of the requests in a batch and it&#039;ll just work!

Coding to interfaces is really beneficial. Especially in this circumstance. When I&#039;m connecting to services I can make a fake service request which can be swapped out for the real implementation at any point. And because they both implement the same interface the rest of my code need not know about it.

Mark</description>
		<content:encoded><![CDATA[<p>@Peter thanks! I&#8217;ve been using this approach to my work for the past month or so and it&#8217;s really changed the way I work. I can build a request once and then use it as many times as I want in my code, knowing that the implementation is solid.</p>
<p>The cool thing is that a request can do anything! It can be a request to a service, or reading a file, or tweening a display object, literally anything! And once you&#8217;ve written it once you can slap 10 of the requests in a batch and it&#8217;ll just work!</p>
<p>Coding to interfaces is really beneficial. Especially in this circumstance. When I&#8217;m connecting to services I can make a fake service request which can be swapped out for the real implementation at any point. And because they both implement the same interface the rest of my code need not know about it.</p>
<p>Mark</p>
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		<title>Comment on StarRequests: Making modular requests using AS3 Signals by Peter</title>
		<link>http://markstar.co.uk/blog/2010/flashplatform/actionscript/starrequests-making-modular-requests-using-as3-signals/comment-page-1/#comment-952</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Fri, 02 Jul 2010 09:54:02 +0000</pubDate>
		<guid isPermaLink="false">http://markstar.co.uk/blog/?p=317#comment-952</guid>
		<description>Nice post, I recently arrived at pretty much the same implementation ;). Though I didn&#039;t quite realise the potential for defining the request itself as an interface!</description>
		<content:encoded><![CDATA[<p>Nice post, I recently arrived at pretty much the same implementation <img src='http://markstar.co.uk/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> . Though I didn&#8217;t quite realise the potential for defining the request itself as an interface!</p>
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		<title>Comment on StarRequests: Making modular requests using AS3 Signals by Will</title>
		<link>http://markstar.co.uk/blog/2010/flashplatform/actionscript/starrequests-making-modular-requests-using-as3-signals/comment-page-1/#comment-821</link>
		<dc:creator>Will</dc:creator>
		<pubDate>Tue, 08 Jun 2010 19:02:27 +0000</pubDate>
		<guid isPermaLink="false">http://markstar.co.uk/blog/?p=317#comment-821</guid>
		<description>Yup you can listen for bubbling with Signals but it&#039;s not the best case scenario. I&#039;m a bit bummed about thats actually. I find bubbling is useful for triggering global things like tooltips and scrim layers from anywhere in your app.

Use DeluxeSignal and pass the dispatch method a new GenericEvent. Then somewhere up the line where you want to listen for it implement the IBubbleEventHandler interface and use onEventBubbled to handle it.

I have not found a way to send params along with the event or how to use specific listeners for specific bubbled events. Instead your handler will need to catch all events that may bubble through. 

You&#039;ll need to use a conditional statement in your bubble handler to decide if it&#039;s the event you wanted. You can check event.target or event.signal to differentiate.

As erick mentioned there is a good example posted here.
http://www.dehash.com/?p=241</description>
		<content:encoded><![CDATA[<p>Yup you can listen for bubbling with Signals but it&#8217;s not the best case scenario. I&#8217;m a bit bummed about thats actually. I find bubbling is useful for triggering global things like tooltips and scrim layers from anywhere in your app.</p>
<p>Use DeluxeSignal and pass the dispatch method a new GenericEvent. Then somewhere up the line where you want to listen for it implement the IBubbleEventHandler interface and use onEventBubbled to handle it.</p>
<p>I have not found a way to send params along with the event or how to use specific listeners for specific bubbled events. Instead your handler will need to catch all events that may bubble through. </p>
<p>You&#8217;ll need to use a conditional statement in your bubble handler to decide if it&#8217;s the event you wanted. You can check event.target or event.signal to differentiate.</p>
<p>As erick mentioned there is a good example posted here.<br />
<a href="http://www.dehash.com/?p=241" rel="nofollow">http://www.dehash.com/?p=241</a></p>
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		<title>Comment on SWFObject not embedding Flash in Firefox by Mark</title>
		<link>http://markstar.co.uk/blog/2009/general/swfobject-not-embedding-flash-in-firefox/comment-page-1/#comment-650</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Wed, 19 May 2010 08:11:22 +0000</pubDate>
		<guid isPermaLink="false">http://markstar.co.uk/blog/?p=99#comment-650</guid>
		<description>@sam Thanks for the tip Sam! I&#039;m sure it&#039;ll save someone else a few hours of grief!</description>
		<content:encoded><![CDATA[<p>@sam Thanks for the tip Sam! I&#8217;m sure it&#8217;ll save someone else a few hours of grief!</p>
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		<title>Comment on SWFObject not embedding Flash in Firefox by Sam</title>
		<link>http://markstar.co.uk/blog/2009/general/swfobject-not-embedding-flash-in-firefox/comment-page-1/#comment-649</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Wed, 19 May 2010 08:02:03 +0000</pubDate>
		<guid isPermaLink="false">http://markstar.co.uk/blog/?p=99#comment-649</guid>
		<description>We had a similar problem with our flash content not displaying in Firefox (and some versions of IE), the issue ended up being with Apache and mod_deflate, we added the following line:

&quot;SetEnvIfNoCase Request_URI \\.(?:swf)$ no-gzip dont-vary&quot;

and it it fixed it for us. Hope this helps somebody else because it had us going for a while.</description>
		<content:encoded><![CDATA[<p>We had a similar problem with our flash content not displaying in Firefox (and some versions of IE), the issue ended up being with Apache and mod_deflate, we added the following line:</p>
<p>&#8220;SetEnvIfNoCase Request_URI \\.(?:swf)$ no-gzip dont-vary&#8221;</p>
<p>and it it fixed it for us. Hope this helps somebody else because it had us going for a while.</p>
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		<title>Comment on StarRequests: Making modular requests using AS3 Signals by erick</title>
		<link>http://markstar.co.uk/blog/2010/flashplatform/actionscript/starrequests-making-modular-requests-using-as3-signals/comment-page-1/#comment-638</link>
		<dc:creator>erick</dc:creator>
		<pubDate>Tue, 18 May 2010 08:17:51 +0000</pubDate>
		<guid isPermaLink="false">http://markstar.co.uk/blog/?p=317#comment-638</guid>
		<description>@eco_bach...
I don&#039;t know that bubbling is all that it&#039;s cracked up to be. I prefer listening to an event directly rather than wait for it to come up from some other display object. 
Having said that, there are the odd times where it is easier to listen to a bubbled event..
As mentioned somewhere else,http://www.dehash.com/?p=241,
you can bubble with Signals using a DeluxeSignal instance..
cheers</description>
		<content:encoded><![CDATA[<p>@eco_bach&#8230;<br />
I don&#8217;t know that bubbling is all that it&#8217;s cracked up to be. I prefer listening to an event directly rather than wait for it to come up from some other display object.<br />
Having said that, there are the odd times where it is easier to listen to a bubbled event..<br />
As mentioned somewhere else,http://www.dehash.com/?p=241,<br />
you can bubble with Signals using a DeluxeSignal instance..<br />
cheers</p>
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		<title>Comment on StarRequests: Making modular requests using AS3 Signals by Francis Varga</title>
		<link>http://markstar.co.uk/blog/2010/flashplatform/actionscript/starrequests-making-modular-requests-using-as3-signals/comment-page-1/#comment-637</link>
		<dc:creator>Francis Varga</dc:creator>
		<pubDate>Tue, 18 May 2010 07:55:17 +0000</pubDate>
		<guid isPermaLink="false">http://markstar.co.uk/blog/?p=317#comment-637</guid>
		<description>Hehehehe nice post with gist! :)

NICE!</description>
		<content:encoded><![CDATA[<p>Hehehehe nice post with gist! <img src='http://markstar.co.uk/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>NICE!</p>
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		<title>Comment on StarRequests: Making modular requests using AS3 Signals by Mark</title>
		<link>http://markstar.co.uk/blog/2010/flashplatform/actionscript/starrequests-making-modular-requests-using-as3-signals/comment-page-1/#comment-636</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Tue, 18 May 2010 06:34:07 +0000</pubDate>
		<guid isPermaLink="false">http://markstar.co.uk/blog/?p=317#comment-636</guid>
		<description>@eco_bach I haven&#039;t! And I&#039;m not sure I will. I like the nature of signals in the sense that I know what&#039;s going on because I&#039;ve implemented it!
However, it would always be possible to bubble the signal yourself by creating a signal in the class that constructs the request. It would take a little while if you had a few levels to bubble, but it would have a similar effect. Alternatively you could write your own requests that make use of the signal that does bubble!

Mark</description>
		<content:encoded><![CDATA[<p>@eco_bach I haven&#8217;t! And I&#8217;m not sure I will. I like the nature of signals in the sense that I know what&#8217;s going on because I&#8217;ve implemented it!<br />
However, it would always be possible to bubble the signal yourself by creating a signal in the class that constructs the request. It would take a little while if you had a few levels to bubble, but it would have a similar effect. Alternatively you could write your own requests that make use of the signal that does bubble!</p>
<p>Mark</p>
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		<title>Comment on StarRequests: Making modular requests using AS3 Signals by eco_bach</title>
		<link>http://markstar.co.uk/blog/2010/flashplatform/actionscript/starrequests-making-modular-requests-using-as3-signals/comment-page-1/#comment-631</link>
		<dc:creator>eco_bach</dc:creator>
		<pubDate>Mon, 17 May 2010 21:33:28 +0000</pubDate>
		<guid isPermaLink="false">http://markstar.co.uk/blog/?p=317#comment-631</guid>
		<description>Great post. What workaround, if any, have you used for the lack of bubbling support with Signals?</description>
		<content:encoded><![CDATA[<p>Great post. What workaround, if any, have you used for the lack of bubbling support with Signals?</p>
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